One Last Post…

I keep getting emails asking me to renew this blog (which I’ve ignored) and it’s going to expire in like a week, prompting me to want to end it with reasonable last post.

I haven’t bought a trading card since July 2018 and I’ve finally fallen off with all of the tcgs I once played…

Life however, has gone on and I’ve found other hobbies to fill the hole in my life. The whole thing I can say I truly regret is the distance that formed between me and the friends I made through Yugioh and Magic. It’s been pretty sad and awkward as I struggle to find other common ground to talk about.

Regardless, I’m still happy. I didn’t sell any of my decks and plan to keep them all for memory’s sake at least until I can no longer do so. Also if the opportunity to play Goat format Yugioh or EDH ever comes up, I’d still gladly accept it.

This post is a final summary to close this blog.

Thanks for reading about my experiences with card games through all the ups and downs…

 

 

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WHY I HAVEN’T POSTED IN MONTHS: SUMMER 2017 AND THE DEATH OF TOOMANYCARDGAMES?!

It’s only due to a mix of sleep deprivation, extreme happiness and slight intoxication that’s finally getting me to address the elephant in the room. I haven’t posted here in almost 2 months. The world of card games has changed while I remained inert and silent. Banlists dropped, formats changes and did buy plenty of product, but I did it all in silence. Why you may ask? Well I realized something pretty important. Trying to play and collect all of these card games was already a pipe dream. Maintaining interest and following set releases is really hard. That’s why I started to branch out and hire guest writers (who I actually paid) to specialize in each game. Still even that was impossible to keep up. What happened to make things so difficult? Well it was quite simple really. I finished college.

During my time in school I could devote my money and far too much of my time to all this card game stuff. Summer 2017 brought me into the world of adulthood wherein even following ONE card game is a challenge. When you combine that with how honestly on the fringe I was with most of these games, it became pretty likely that I wouldn’t be able to follow them. That being said there was a time when I truly cared about this blog. It would be wrong to just let it die quietly.

So here’s:

  • My 5 AM unfiltered thoughts on each card game as of right now
  • Literally every major card game event/thing that happened to me since my last post
  • My thoughts on the recent Yugioh banlists (Can you believe I missed those? Geez)

 

Unfiltered Thoughts: 

Yugioh

My fanatical love of this game and franchise is unquestionable. The floor of my apartment has been coated in Yugioh cards for weeks at a time.

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My collection of anime decks has long surpassed 100 completed decks. I’ve got them all organized by series in the corner of my room now.

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It’s a 100% established fact that Yugioh is my favorite trading card game. I’ve even been dabbling back and forth with meta…

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(aka bricking) but I still consider myself  both a very die-hard and eccentric collector.

Status: Actively Following, Buying, Collecting, Playing

 

Magic the Gathering 

Magic will always be my second favorite game. It has a richness and depth that both intrigues and terrifies me. I know almost every Yugioh that exists. I don’t know half of the Magic cards that exist. Since I moved to my new apartment my Yugioh cads have littered the floor while my Magic cards have gone untouched. I like watching Magic (especially StarCityGames replays) that much I know. However when it comes down to playing it I barely do or try to. All of my passion for

Status: Actively Following Standard and Modern, Infrequent Play due to Yugioh

And now for all of those other games…

 

Pokemon

I have never liked that in Pokemon it feels like comebacks are infrequent. Once you’re losing in prize cards it feels impossible to catch up. And yes I know there are supporter/trainer cards that support the losing player. They just don’t feel like enough to me. Also actually watching Pokemon feels like Legacy or Vintage Magic to me. I just can’t play the game anymore and I haven’t followed it in months. My deck has long since rotated.

Status: Has 2 rotated decks and half a binder, Not Collecting or Playing

 

Force of Will

I honestly loved this game. I gave it a lot of time, money and attention all for it to completely fail me. I sold all but my most beloved cards from the era in which I played. Some swell chap in Germany bought my whole collection on Ebay. I pray those cards are serving him well. I occasionally see spoilers for new cards and to be honest I loved playing Force of Will (my decks still exist), but I don’t think I’ll be playing it ever again.

Status: Morally opposed to it in every way, has a binder and 2 decks as a keepsake

 

Naruto 

Naruto was a weird mix of Pokemon and Magic that I honestly found very enjoyable. Unfortunately Naruto died in like 2013 and there’s no changing that. I only ever had one friend (after Middle school) who played/collected the cards and he’s back in New Jersey. These cards now rest in half of a binder while I ponder how to get rid of my bulk.

Status: Half of keepsake binder and 2 tins of unwanted bulk left

 

My Little Pony 

I never gave this game a fair attempt. We played it incorrectly a few times (trying to force multiplayer), and I think I only played it normally twice. This game was just a bit tedious and the only novelty was that concept of “fighting” with the ponies. Oddly enough all my decks are still built, but this game is likely to waste away in my storage box.

Status: Like 6 decks just lying around

 

Cardfight Vanguard 

I don’t like playing this game. I really like the artwork of certain cards and I enjoyed collecting those cards (back when I had money to throw away). However, now I can’t say I would ever willingly play Cardfight. The gameplay just upsets me and I don’t know if that will ever change. I do still love the Bermuda Triangle and Angel cards. Somehow I never made a binder for them though.

Status: 2 large piles of cards that really need a binder

 

Wixoss

Wixoss died when my friend Kenny vanished. He was the biggest advocate for this game. Without him I lost all interest as did my friend group. I stopped following the show and the sets. My decks are still together, but Kenny took all my other cards so those 4 decks are all I have left.

Status: Selector Abandoned Wixoss

 

Weiss Schwarz

Weiss is the best card game to not play. I love getting cards of my favorite anime characters because I’m a colossal nerd. Just having the cards makes me happy. Actually playing the game however has never worked out. With the exception of one Sword Art Online player, EVERY PERSON I’ve ever played Weiss with has gotten incredibly mad during the course of the game due to a bad card flip or pull. Like they would get so angry that I would feel uncomfortable. This made Weiss increasingly unpleasant to play so I dismantled all my decks. I still love the cards, but adding to a Weiss binder is all I plan to do if even that.

Status: One binder filled to capacity (also these status posts sure have degraded over time huh?)

 

Fire Emblem Cipher

Uh I learned how to play this at 2 AM. I remember nothing about how to play. I’m not a Fire Emblem fan, THOUGH I am enjoying the phone game so that may change. I can’t really comment on the game.

Status: I swear I have these cards somewhere…)

 

What happened:

Philly Regional

I attended the Philly Regional on September 9th. I borrowed a friend’s True Draco Demise deck. This is a chunk of it.

20170908_205027I went 4-4-1 and placed 140th out of  roughly 500. While not great this was the highest I’ve ever placed in Philly.

 

Ixalan Pre-Release

I attended the Ixalan Pre-release immediately before writing this post. I went 3-0-1 running Jund Dinosaurs (because I do what I want).

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I split with round 4 opponent so we could each get the most packs.

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This is the second time I’ve ever done so well at a pre-release. I haven’t gone 3-0-1 since Dragon’s Maze.

I’ve constructed a number of yugioh anime decks.

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Along with buying The Ur-Dragon Commander 2017 pre-con. Ur-Dragon has since replaced Progentitus as my commander.

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I bought a box of Battle of Light’s Revenge and multiple 2017 Starter decks.

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I opened Triple Dimensional Barrier in 3 Mega Tins. Honestly it was a good haul all around.

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I’ve bought the entire Yugioh collections of two people and absorbed most of the cards from a third person.

 

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And I got to watch a Hane-Hane get hit by Raigeki

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There is probably more, but I can’t think of anything else right  now.

 

Yugioh September 18th 2017 Banlist (TCG) 

Zoo died the death it deserved ages ago finally opening the format up to new strategies. True Draco is still viable as Master Peace Turbo. Dinosaurs are now OTK or bust. Lightsworns can sack better. Most of the other hits are irrelevant. There are tons of cards that should’ve been hit also, but I still like this banlist.

Whelp my eyes hurt…. like a lot. It’s time to stop.

What’s next for this blog? I honestly don’t know. I doubt I’ll have time to give it the attention it deserves. It may die. It may not. I thank you regardless for following the mad adventures of one man in his quest to perish suffocated under cardboard.

Thanks for reading as usual.

Super Mega Important Naruto Banlist Update! You’ll never believe what happened! (Totally not a Magic Pre-Release Post)

They’ve finally done it. Naruto TCG has finally released its new ban list, one that will surely transform the meta. Of course the number one hit that everyone is talking about is the banning of N-203 Itachi Uchiha.

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This card is broken. The only characters that damage it are:

  • Sasuke Uchiha
  • Kakashi Hatake
  • and Madara Uchiha

You know what all three of these cards have in common? There all red! This one card is forcing everyone to either main or splash red just to deal with it. Sure you can kill it with jutsu, but it’s Itachi so you now they can just counter any jutsu with the Sharinghan anyway. This card was beyond unhealthy for the format allowing people to run the degenerate Itachi x4 Stall deck that summoned all 4 Itachis and decked people out by hiding behind them!

I for one am very happy with this ban. I won’t bat an eye to the many Itachi players who now have to give Naruto Rasengan Aggro or Temari Bounce Control another look.

.

..

What do you mean April Fool’s Day was 2 days ago?

What the heck was I doing then?

 

While the actual answer to that is schoolwork, let’s pretend it was the Shadows Over Innistrad Pre-Release.

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Your Investigator’s Deckbox

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My Rares:

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My partner opened a Wolf of Devil’s Breach also letting him build a savage Red/Green Wolf/Werewolf deck. Using the 3 Angelic Purges we opened I build Black/White control.

Match-Ups:

Round 1: Vs the same Couple as like 4 times before/RB Vamps and GW Investigate

This is the 5th time I’ve fought this pair in Philadelphia 2-HG events, though this may be the first time my team has beaten them. They had to throw removal spells at my partner’s giant bombs until they ran out of removal in the face of Elusive Tormenter + Gatstaf Arsonists. 2 alpha strikes later they were done. MVP was Sinister Concoction for making combat math impossible for them.

Win: 1-0

Round 2: Vs 2 Pretty Chill Dudes/RB Zombies and GW Tokens

While our opponents got 2 copies of Infectious Curse on us, I had the nuts opening of Elusive Tormentor + Always Watching so I was swinging every turn with a virtually un-killable 5/5. Our opponents tried to stablize with an 8/8 Uwenwald Hydra, but my partner ripped the madness lightning bolt off the top with Wolf of Devil’s Breach on board. We swung out bolt 2 of their blockers allowing our team to take them to 1 life. I resolved Elusive Tormentor’s effect to deal the final blow on the next turn.

Win: 1-0

Round 3: Vs The No-Split Nancies/UB Control and Red/White Flyers

Yeah these guys refused to split forcing us to play out the final match. They had a lot of flyers and rekt us in the early game before Devil’s Playground allowed us to stabilize and recover. A few turns of consistent beats narrowed the gap until they used Welcome to the Fold to steal my Kindly Stranger and flip it to kill out dudes. We outed the witch, but barely dodged him geting madness off for his from under the floorboards. He actually forgot he had the zombies which the only reason we wound up drawing after they wrathed the board after a failed alpha strike. We topped decked a madness bolt for their tooth collector leaving neither side a way to win. Final life totals were our 6 to their 4.

Draw 0-1-0

Prize:

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I opened nothing to write home about, but my partner got a Sorin and another Wolf of Devil’s Breach xD

I’m going to another Innistrad 2HG Pre-release today so we’ll have to see what happens this time.

Thanks for reading as always.

A Basic Introduction to Naruto Cards

My middle school life was mostly devoted to Naruto. The anime was a  a big thing among my friend-base and the card game was very popular as well. I was a casual player of this game during my Middle School years. Ironically enough, by the time I managed to build a decent deck High School came around and Naruto was pushed off to the side. I gave away all, but my main deck and never touched the cards again until I met up with an old friend from High School seeking to collect all the cards. We now meet every once in a while to play.

Goal in Naruto:

The goal in Naruto has to win 10 Battle Rewards. These cards are taken from the top of a player’s deck when they are attacked directly by the other player’s ninja characters. These cards are then placed face-down to the side can cannot be used (usually) for the rest of the current game.

Card Types in Naruto

Ninja Cards

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Your troops in Naruto are the hundreds of ninjas from the series. Each ninja card has:

  • An Element/Color
  • A Turn Cost
  • A Hand Cost
  • Red Biography Text
  • A possible Effect
  • 2 sets of Combat/Support Stats

Ninja’s element reflects what color chakra it can be used for, but more on that later.

The Turn cost is the earliest turn that the Ninja can be played. For example this Yugito card cannot be played until the player’s 3rd turn. After turn 3, it can be played at any time.

The Hand cost is a card you have to discard as an additional cost to play that ninja from your hand. Higher turn cost ninjas tend to have a hand cost.

The red text shows that character’s personal information (what village they work for, their gender, etc.).

Some ninjas have effects that provide various perks, synergy or defects.

The combat and support stats are that ninja’s power. Essentially the way combat works in this game is you build a team using the ninjas you have in play. You do this by placing the ninja cards on that of each other revealing only the effect ans stats of the not lead ninja. The first number is that character’s power when at the head/front of a team, while the 2nd number is their power when in the back of the team.

The 2nd set of stats on the lower right side are that character’s injured stats. After a ninja receives any damage it becomes injured. An injured ninja is turned on its side (same position as a tapped creature or a defense position monster) However, even if a character is injured they can still contribute to their team’s power. Some characters (see Naruto) are powerful while injured. Though if an injured character receives damage then they are discarded.

You can also play 1 ninja each turn.

Jutsu Cards

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Jutsus are cards that can be played in the combat phase in a stage called the Exchange of Jutsu, which occurs before damage is calculated. These cards give various effects to turn the tide of a battle. In order to use a jutsu you need to pay chakra. Most jutsus can also only be used by a specific character.

(So what’s Chakra?)

Chakra is a resource you use to pay for jutsu and ninja effect costs. You can charge chakra before you enter combat. To do so you place any number of cards from your hand into your chakra zone.

Mission Cards

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Mission cards provide various effects during the mission phase. Some of them remain on the field (Permanent) while others go the discard pile after they resolve.

How combat works:

In order to win the game you need to attack your opponent with your teams of ninja. You can only attack with 3 teams in one turn. Whenever a ninja team damages a player that player must give 1 battle reward. If the attacking team’s power is 5 or greater they must give 2 battle rewards. The defending player however can choose to block attacks on them using their own teams of ninja.

Whenever ninja teams battle whichever team has the higher power wins. The leading ninja (called the head ninja) takes 1 damage when their team loses. If one team is 5 points or higher than the enemy team then the losing team’s head ninja is discarded and the supporting ninjas also take damage. Essentially 5 or greater power inflicts 2 damage to both player and ninja.

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And I don’t have much more to say after that. I’m not that great at Naruto. I do find it to be a very fun break from Magic and Yugioh however. If you’re a fan of the series though I would highly recommend it. Being discontinued has caused the cards (if you can find them sealed) to be very cheap (the friend I mentioned bought the Naruto equivalent of a Yugioh/Magic box for less than $30). Anyway, I’m about to leave for a trip so I’ll see if I can get at least one more introduction in before I leave. Thanks for reading. Oh yeah you can learn how to play and look up the card sets here.

The maddened ravings of a man who spends too much on shiny cardboard episode #75

So I waited far too late to do this post. For that reason I’ll discuss my plans in each game very briefly. Also I’ll set out some goals for the near future.

Yugioh:

Build a Nekroz deck

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I love the art of the Nekroz cards, the fact that they’re actually destroying the Yugioh meta right now is merely another reason to respect them. Infernoids fell through as I never got a copy of Ununcu. Furhermore, the deck never shined competitively. Similarly, Heroes are doing ok on the regional level, but little on a national level . Meanwhile, you have Nekroz running away with 22 of the top 32 slots at the most recent YCS (Tacoma). Now I’m somewhat reasonable and I understand that Brionac is currently worth much more than the box I bought him in. However, my goal was to build Nekroz, not make money off selling cards from the box. My plans will obviously depend on the 2nd box I open later this week, but for now I plan to build a Nekroz deck. HOWEVER, as I have to be honest with myself I don’t play Yugioh competitively very often. I don’t plan nor want to spend upwards of $300 on this deck, but we’ll see how things turn out.

Magic the Gathering:

  • Improve my EDH/Commander deck
  • Put Standard on hold for until Theros rotates out

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In lieu of finishing the Sultai Whip deck I was working on or the Mardu deck I started, I plan to focus on bettering my current Super Friends deck. I simply don’t have the morale to purchase a playset of Thoughtseize or getting the Power&Profit Clash pack multiple times. Once Theros block rotates out, I’ll be able to make a new standard deck that isn’t shackled to cards like Sylvan Caryatid and Courser of Kruphix.

In contrast, my love for Commander has only grown after taking on an interesting group of strangers at Katsucon. Right now my only wish in Magic is too strengthen my EDH deck and the current plan is too add stall (a.k.a. Pillow Fort). There are about 15 cards in my deck that synergize with the 4-5 basic lands still in my deck. My idea is to switch them all out. The name of the game is protecting my planeswalkers from attacks with my spells instead of my words.

Weiss Schwarz:

Improve my Madoka deck

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So at Katsucon I bought a Weiss Schwarz deck because I’m a Madoka fan and because all of my friends each bought a deck for their own favorite series. I really like the card art for this game, though it has the most convoluted and needlessly difficult rule set I have ever attempted to learn. I’ll go into details at a later time.

Wixoss:

*Improve at Wixoss

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So after 2 weeks of playing Wixoss I still have yet to win a game. However, every match has been an amazing fight and sincerely this game has made me think in a different manner than any TCG before it. I definitely owe an explanation for this game alongside Weiss Schwarz.

At the time of writing this I’m very much satisfied with my current position with the following games:

  • Vanguard (I have both an English and Japanese Starter deck as I await my friends to teach me how to play)
  • Pokemon (I have a Beedrill deck and a Fossil deck that I love despite neither being remotely legal)
  • Naruto (I have a Mental Power deck and a 1010 deck, and quite frankly I can live with that)
  • My Little Pony (I have a enough decks at this point and can’t see myself buying anything other than a Derpy Hooves card)

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So as for the immediate future, I want to do more game comparisons. I think expanding my TCG knowledge to Weiss, Wixoss and soon Vanguard will definitely help in my understanding the nature of trading card games. Thanks for reading. I hope to provide some insights soon.

Katsucon Trip Day 1

So as I left for the anime convention Katsucon yesterday (which is why I missed posting). I’ll be there in D.C. this weekend so my posting will be a bit more sporadic and infrequent until Sunday. On the plus side though I brought the following decks to play against friends and strangers alike:

Magic the Gathering:

  • Mono-Red (Standard) (because it’s my best deck still at the moment)
  • Mono-Green (Modern) (same logic as Mono-Red)
  • 5-Color Door to Nothingness (Casual) (The door is love, the door is life)
  • 5-Color Superfriends (Commander) (No question)

Yugioh:

  • Heroes (A newer build, that I’ll post about soon with more traps!)
  • Infernoid-Sworn (Still awful with no Ununcu)

A pile of cards surrounding my Guardian Eatos (Reasons will be given later)

MLP:

Rarity White (Based around resource assets)

Naruto:

Jutsu Abuse (1010.deck)

Pokemon:

Beedrill Spam (because I love Beedrill)

Wixoss:

  • Red Ambition (Because why not)
  • Blue Request (Eldora too strong)

Vanguard:

My Starter deck (in hopes of learning)

I’ll try to get some posts in to discuss my games! Thanks for stopping by! (in real life Wixoss in addition with card games with strangers to come soon!)

A discussion about Naruto Cards?!

So I got the chance to play Naruto cards for the first time this year on Thursday. I thought I would discuss some aspects of the game briefly and relate it to the other TCGs I play. I’ plan to make this into a series about relating different card game mechanics.

Card Types:

So in Naruto, you control the various ninjas from the Naruto world as your monsters/creatures.

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You strengthen your Ninjas through the use of the 2 other types of cards. Missions and Jutsus.

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Missions are like spell cards (or enchantments). They provide a myriad of simple to incredibly convoluted effects when played.

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Jutsus are like Traps/Instants however they can only be used in Ninjas are fighting.

Card Costs:

Naruto balances their cards by preventing the playing of  cards until a certain number of turns have passed.

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You need to wait until the corresponding turn to play your ninja similar to playing a Magic creature on curb (assuming you don’t miss a mana drop).

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The more expensive cards not only take longer to be played, but they also require you to discard a card from your hand to play them (This is referred to as Hand Cost).

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I’ll discuss Naruto’s Game Mechanics in a later post. The game ended in 2013 long before the manga did. The cards relatively cheap and I would recommend them to any Naruto card (even if just to get your favorite character). I plan to do more talks about the similarities in trading card game design in the near future. Thanks for stopping by.